A drawing view for your android application
For information : checkout Sample App Code in repository.
Step 1 . Add the JitPack repository to your build file
Add it in your root build.gradle at the end of repositories:
allprojects { repositories { ... maven { url 'https://jitpack.io' } } }
Step 2 . Add the dependency
dependencies { implementation 'com.github.divyanshub024:AndroidDraw:v0.1' }
There are two ways to use this library.
You can call the Drawing Activity
using startActivityForResult
which will return you bitmap in byteArray. By using this method you will have all the features like change strokeWidth, change strokeColor, change Alpha, erase, redo, undo.
val intent = Intent(this, DrawingActivity::class.java)startActivityForResult(intent, REQUEST_CODE_DRAW)// Get bitmap in onActivityResultoverride fun onActivityResult(requestCode: Int, resultCode: Int, data: Intent?) { if (data != null && resultCode == Activity.RESULT_OK) { when(requestCode){ REQUEST_CODE_DRAW -> { val result= data.getByteArrayExtra("bitmap") val bitmap = BitmapFactory.decodeByteArray(result, 0, result.size) saveImage(bitmap) } } } }
<com.divyanshu.draw.widget.DrawView android:id="@+id/draw_view" android:layout_width="match_parent" android:layout_height="match_parent" />
draw_view.clearCanvas()
// takes input as Floatdraw_view.setStrokeWidth(strokeWidth)
// takes input as Intdraw_view.setAlpha(progress)
draw_view.setColor(color)
draw_view.undo()
draw_view.redo()
Thanks Arslan Şahin for this amazing logo.
Copyright 2018 Divyanshu BhargavaLicensed under the Apache License, Version 2.0 (the "License");you may not use this file except in compliance with the License.You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0Unless required by applicable law or agreed to in writing, softwaredistributed under the License is distributed on an "AS IS" BASIS,WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.See the License for the specific language governing permissions andlimitations under the License.